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Hacking Dungeon Quest Roblox 2019 Codes
Apr 9th, 2019
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-- Version: 2.82
local onepieceGrandTrail = Instance.new('ScreenGui')
wait(3)local a=game.Players.LocalPlayer;local b=a.leaderstats.Level.Value;local c=game:GetService('ReplicatedStorage').remotes.createLobby;local d=game.ReplicatedStorage.remotes.startDungeon;local e=game:GetService('ReplicatedStorage').remotes:FindFirstChild('changeStartValue')local function f(b)if b>=55 then c:InvokeServer('Winter Outpost','Nightmare',0,true,false)d:FireServer()elseif b>=33 then c:InvokeServer('Winter Outpost','Insane',0,true,false)d:FireServer()c:InvokeServer('Winter Outpost','Hard',0,true,false)d:FireServer()c:InvokeServer('Winter Outpost','Medium',0,true,false)d:FireServer()c:InvokeServer('Winter Outpost','Easy',0,true,false)d:FireServer()elseif b>=27 then c:InvokeServer('Desert Temple','Nightmare',0,true,false)d:FireServer()elseif b>=0 then c:InvokeServer('Desert Temple','Insane',0,true,false)d:FireServer()c:InvokeServer('Desert Temple','Hard',0,true,false)d:FireServer()c:InvokeServer('Desert Temple','Medium',0,true,false)d:FireServer()c:InvokeServer('Desert Temple','Easy',0,true,false)d:FireServer()end end;if workspace:FindFirstChild('games')then f(b)end;wait()local function g()if workspace:FindFirstChild('dungeon')then local h;local g=2e9;for i,j in pairs(workspace.dungeon:GetDescendants())do if j:FindFirstChild('Head')and j:FindFirstChild('Humanoid')then local k=(j.Head.Position-a.Character.HumanoidRootPart.Position).magnitude;if k<g then h=j;g=k end end end;return h end end;local function l()for i,j in next,workspace.dungeon:GetDescendants()do if j:FindFirstChild('Humanoid')and j:FindFirstChild('LeftUpperArm')and j:FindFirstChild('RightUpperArm')and j:FindFirstChild('RightLowerArm')and j:FindFirstChild('LeftLowerArm')and j:FindFirstChild('RightHand')and j:FindFirstChild('LeftHand')then j.LeftUpperArm:Destroy()j.RightUpperArm:Destroy()j.LeftLowerArm:Destroy()j.RightLowerArm:Destroy()j.LeftHand:Destroy()j.RightHand:Destroy()wait()end end end;local function m()if workspace:FindFirstChild('start')and workspace:FindFirstChild('start').Valuefalse then e:FireServer()l()wait()m()elseif workspace:FindFirstChild('start')and workspace:FindFirstChild('start').Valuetrue then game:GetService('RunService').RenderStepped:connect(function()if a.Character and a.Character:FindFirstChild('HumanoidRootPart')and a.Character:FindFirstChild(a.weaponEquipped.Value)then a.Character.HumanoidRootPart.CFrame=CFrame.new(g().HumanoidRootPart.Position-(6+0.25*1)*g().HumanoidRootPart.CFrame.lookVector+0.5*1*g().HumanoidRootPart.CFrame.upVector,g().HumanoidRootPart.Position)l()a.Character[a.weaponEquipped.Value].swing:FireServer()end end)end end;m()local n=game:GetService('TeleportService')while wait()do if workspace:FindFirstChild('dungeonProgress')and workspace:FindFirstChild('dungeonProgress').Value'bossKilled'then wait(5)n:Teleport(2414851778,player)end;endwait(3)local o=game.Players.LocalPlayer;local p=o.leaderstats.Level.Value;local q=game:GetService('ReplicatedStorage').remotes.createLobby;local r=game.ReplicatedStorage.remotes.startDungeon;local s=game:GetService('ReplicatedStorage').remotes:FindFirstChild('changeStartValue')local function t(p)if p>=34 then q:InvokeServer('Winter Outpost','Insane',0,false,false)r:FireServer()q:InvokeServer('Winter Outpost','Hard',0,false,false)r:FireServer()q:InvokeServer('Winter Outpost','Medium',0,false,false)r:FireServer()q:InvokeServer('Winter Outpost','Easy',0,false,false)r:FireServer()elseif p>=27 then q:InvokeServer('Desert Temple','Nightmare',0,true,false)r:FireServer()elseif p>=0 then q:InvokeServer('Desert Temple','Insane',0,true,false)r:FireServer()q:InvokeServer('Desert Temple','Hard',0,true,false)r:FireServer()q:InvokeServer('Desert Temple','Medium',0,true,false)r:FireServer()q:InvokeServer('Desert Temple','Easy',0,true,false)r:FireServer()end end;if workspace:FindFirstChild('games')then t(p)end;wait()local function u()if workspace:FindFirstChild('dungeon')then local v;local u=2e9;for w,x in pairs(workspace.dungeon:GetDescendants())do if x:FindFirstChild('Head')and x:FindFirstChild('Humanoid')then local y=(x.Head.Position-o.Character.HumanoidRootPart.Position).magnitude;if y<u then v=x;u=y end end end;return v end end;local function z()for w,x in next,workspace.dungeon:GetDescendants()do if x:FindFirstChild('Humanoid')and x:FindFirstChild('LeftUpperArm')and x:FindFirstChild('RightUpperArm')and x:FindFirstChild('RightLowerArm')and x:FindFirstChild('LeftLowerArm')and x:FindFirstChild('RightHand')and x:FindFirstChild('LeftHand')then x.LeftUpperArm:Destroy()x.RightUpperArm:Destroy()x.LeftLowerArm:Destroy()x.RightLowerArm:Destroy()x.LeftHand:Destroy()x.RightHand:Destroy()wait()end end end;local function A()if workspace:FindFirstChild('start')and workspace:FindFirstChild('start').Valuefalse then s:FireServer()z()wait()A()elseif workspace:FindFirstChild('start')and workspace:FindFirstChild('start').Valuetrue then game:GetService('RunService').RenderStepped:connect(function()if o.Character and o.Character:FindFirstChild('HumanoidRootPart')and o.Character:FindFirstChild(o.weaponEquipped.Value)then o.Character.HumanoidRootPart.CFrame=CFrame.new(u().HumanoidRootPart.Position-(6+0.25*1)*u().HumanoidRootPart.CFrame.lookVector+0.5*1*u().HumanoidRootPart.CFrame.upVector,u().HumanoidRootPart.Position)z()o.Character[o.weaponEquipped.Value].swing:FireServer()end end)end end;A()local B=game:GetService('TeleportService')while wait()do if workspace:FindFirstChild('dungeonProgress')and workspace:FindFirstChild('dungeonProgress').Value'bossKilled'then wait(5)B:Teleport(2414851778,player)end end end